﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ActionSystem.Core.ComboLogic
{
    /// <summary>
    /// 每次物理更新
    /// </summary>
    public interface IHitBoxActionHandler
    {
        void BoxSetUp(BaseStateAction action);
        void HitDetect(BaseStateAction action);
        
    }

}
